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GenerationZ

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GenerationZ last won the day on June 27

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About GenerationZ

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  1. Using Logitech G Hub Here this guy shows a paid version one but almost the same step.
  2. I am currently working on a hard coded sp00fer which spoofs all serials and registry(perm). I just need some info from you guys if you know about what does anti cheat companies as such detects for a HWID ban user. Your info would be helpful for me to make my software better. Thank you. _______________
  3. Yea it works on APEX but EAC just did some updates today. I think to focus more on spoofers rather than cheats they keep patching up several ways to spoof HWID. i think they're planning to clear up cheaters forever lol.
  4. Actually that sounds better. To keep it safe and secure. Rather than getting detected easily.
  5. I think 1 day is more than enough for a trial and you can test in out in a day to decide whether to buy.. You should see other cheat services who don't provide trials and even they provide it would be minimum just a day. Let's just appreciate @Feretorix effort for creating a driver bypass. Maybe a special discount for wescript members would sound better. That's just my opinion.😁
  6. Add me on Discord : Zapple_Ice#2133 ill guide
  7. Run cmd as admin and paste this line i have given. Then only you can proceed with the following steps.
  8. This is a public script. Seems some leechers been using this to create a paid one. Please do your own research before commenting on how to use it. Simple, Google it. Once you compile the script for additional safety just export it and call to the lua script with this line : In-game sensitivity : 0.784 Scope-sensitivity : 0.884 --======== Rifles ========-- local Phantom = 5 local Phantom_Keyboard = nil local Vandal = 4 local Vandal_Keyboard = nil local Bulldog = 3 local Bulldog_Keyboard = nil --======== SMGs ========-- local Spectre = nil local Spectre_Keyboard = nil local Stinger = nil local Stinger_Keyboard = nil --======== SideArm ========-- local Frenzy = nil local Frenzy_Keyboard = nil --======== Heavy ========-- local Ares = nil local Ares_Keyboard = nil local Odin = nil local Odin_Keyboard = nil --========================================================================================--- EnablePrimaryMouseButtonEvents(true); local recoil = falseB local weapon = 0 function OnEvent(event, arg) if (event == "MOUSE_BUTTON_PRESSED" and arg == Phantom) or (event == "G_PRESSED" and arg == Phantom_Keyboard) then recoil = not recoil weapon = arg if (recoil == false) then OutputLogMessage("OFF-Macro-Phantom\n") if IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end else OutputLogMessage("ON-NoRecoil-Phantom\n") if not IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end end elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Vandal) or (event == "G_PRESSED" and arg == Vandal_Keyboard) then recoil = not recoil weapon = arg if (recoil == false) then OutputLogMessage("OFF-Macro-Vandal\n") if IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end else OutputLogMessage("ON-NoRecoil-Vandal\n") if not IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end end elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Stinger) or (event == "G_PRESSED" and arg == Stinger_Keyboard) then recoil = not recoil weapon = arg if (recoil == false) then OutputLogMessage("OFF-Macro-Stinger\n") if IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end else OutputLogMessage("ON-NoRecoil-Stinger\n") if not IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end end elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Frenzy) or (event == "G_PRESSED" and arg == Frenzy_Keyboard) then recoil = not recoil weapon = arg if (recoil == false) then OutputLogMessage("OFF-Macro-Frenzy\n") if IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end else OutputLogMessage("ON-NoRecoil-Frenzy\n") if not IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end end elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Spectre) or (event == "G_PRESSED" and arg == Spectre_Keyboard) then recoil = not recoil weapon = arg if (recoil == false) then OutputLogMessage("OFF-Macro-Spectre\n") if IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end else OutputLogMessage("ON-NoRecoil-Spectre\n") if not IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end end elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Ares) or (event == "G_PRESSED" and arg == Ares_Keyboard) then recoil = not recoil weapon = arg if (recoil == false) then OutputLogMessage("OFF-Macro-Ares\n") if IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end else OutputLogMessage("ON-NoRecoil-Ares\n") if not IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end end elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Odin) or (event == "G_PRESSED" and arg == Odin_Keyboard) then recoil = not recoil weapon = arg if (recoil == false) then OutputLogMessage("OFF-Macro-Odin\n") if IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end else OutputLogMessage("ON-NoRecoil-Odin\n") if not IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end end elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Bulldog) or (event == "G_PRESSED" and arg == Bulldog_Keyboard) then recoil = not recoil weapon = arg if (recoil == false) then OutputLogMessage("OFF-Macro-Bulldog\n") if IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end else OutputLogMessage("ON-NoRecoil-Bulldog\n") if not IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end end end ----------------------------------------------------------------------------------- ----------------------------------------------------------------------------------- ----------------------------------------------------------------------------------- if weapon == Phantom or weapon == Phantom_Keyboard then if recoil then repeat Sleep(24) if not IsMouseButtonPressed(1) then break end MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(-2,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(-2,5) MoveMouseRelative(0,5) Sleep(24) Sleep(24) MoveMouseRelative(0,5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(-2,7) Sleep(24) MoveMouseRelative(-2,8) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,8) Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(1,0) Sleep(24) MoveMouseRelative(1,0) Sleep(24) MoveMouseRelative(1,0) Sleep(24) MoveMouseRelative(1,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(3,0.2) Sleep(24) MoveMouseRelative(5,0.2) Sleep(24) MoveMouseRelative(5,0.2) Sleep(24) MoveMouseRelative(3,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,0.1) Sleep(24) MoveMouseRelative(0,0.2) - if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(-1,0) Sleep(24) MoveMouseRelative(-3,0) Sleep(24) MoveMouseRelative(-5,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-5,0) Sleep(24) MoveMouseRelative(-2,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(96) if not IsMouseButtonPressed(1) then break end Sleep(960) if not IsMouseButtonPressed(1) then break end until not IsMouseButtonPressed(1) end ----------------------------------------------------------------------------------------------------- elseif weapon == Ares or weapon == Ares_Keyboard then if recoil then repeat Sleep(24) if not IsMouseButtonPressed(1) then break end MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) MoveMouseRelative(0,3) Sleep(24) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(-3,3) Sleep(24) MoveMouseRelative(-2,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(-2,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(5,0.2) Sleep(24) MoveMouseRelative(5,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(4,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) - if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0.1) Sleep(24) MoveMouseRelative(0,0.1) Sleep(24) MoveMouseRelative(0,0.1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(96) if not IsMouseButtonPressed(1) then break end Sleep(960) if not IsMouseButtonPressed(1) then break end until not IsMouseButtonPressed(1) end -------------------------------------------------------------------------------------------- elseif weapon == Odin or weapon == Odin_Keyboard then if recoil then repeat Sleep(24) if not IsMouseButtonPressed(1) then break end MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) MoveMouseRelative(0,5) Sleep(24) Sleep(24) MoveMouseRelative(-5,5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-4,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(6,3) Sleep(24) MoveMouseRelative(4,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(6,1) Sleep(24) MoveMouseRelative(5,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) - if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-6,2) Sleep(24) MoveMouseRelative(-6,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(96) if not IsMouseButtonPressed(1) then break end Sleep(960) if not IsMouseButtonPressed(1) then break end until not IsMouseButtonPressed(1) end -------------------------------------------------------------------------------------------- elseif weapon == Frenzy or weapon == Frenzy_Keyboard then if recoil then repeat Sleep(24) if not IsMouseButtonPressed(1) then break end MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(-2,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(-2,5) MoveMouseRelative(0,5) Sleep(24) Sleep(24) MoveMouseRelative(0,5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(-2,5) Sleep(24) MoveMouseRelative(-2,6) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(1,1) Sleep(24) MoveMouseRelative(1,1) Sleep(24) MoveMouseRelative(1,1) Sleep(24) MoveMouseRelative(1,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(3,0.2) Sleep(24) MoveMouseRelative(5,0.2) Sleep(24) MoveMouseRelative(5,0.2) Sleep(24) MoveMouseRelative(3,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) - if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(-1,1) Sleep(24) MoveMouseRelative(-3,1) Sleep(24) MoveMouseRelative(-5,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-5,1) Sleep(24) MoveMouseRelative(-2,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(96) if not IsMouseButtonPressed(1) then break end Sleep(960) if not IsMouseButtonPressed(1) then break end until not IsMouseButtonPressed(1) end ---------------------------------------- elseif weapon == Vandal or weapon ==Vandal_Keyboard then if recoil then repeat Sleep(24) if not IsMouseButtonPressed(1) then break end MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,6) MoveMouseRelative(0,6) Sleep(24) Sleep(24) MoveMouseRelative(0,6) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,8) Sleep(24) MoveMouseRelative(0,8) Sleep(24) MoveMouseRelative(0,8) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,6) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(6,0) Sleep(24) MoveMouseRelative(5,0) Sleep(24) MoveMouseRelative(5,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(5,0) Sleep(24) MoveMouseRelative(5,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(-3,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-3,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(-6,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(-6,0.5) Sleep(24) MoveMouseRelative(-6,0.5) Sleep(24) MoveMouseRelative(-7,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-6,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(96) if not IsMouseButtonPressed(1) then break end Sleep(960) if not IsMouseButtonPressed(1) then break end until not IsMouseButtonPressed(1) end ------------------------------------------------------------------------------------------------ elseif weapon == Stinger or weapon == Stinger_Keyboard then if recoil then repeat Sleep(24) if not IsMouseButtonPressed(1) then break end MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,7) MoveMouseRelative(0,7) Sleep(24) MoveMouseRelative(0,7) if not IsMouseButtonPressed(1) then break end Sleep(24) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) MoveMouseRelative(0,2) Sleep(24) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(2,1) Sleep(24) MoveMouseRelative(2,1) Sleep(24) MoveMouseRelative(2,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(3,1) Sleep(24) MoveMouseRelative(5,1) Sleep(24) MoveMouseRelative(5,1) Sleep(24) MoveMouseRelative(3,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(6,1) Sleep(24) MoveMouseRelative(5,1) Sleep(24) MoveMouseRelative(5,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(5,1) Sleep(24) MoveMouseRelative(5,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(-3,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-3,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(-6,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(-6,0.5) Sleep(24) MoveMouseRelative(-6,0.5) Sleep(24) MoveMouseRelative(-7,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-6,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(96) if not IsMouseButtonPressed(1) then break end Sleep(960) if not IsMouseButtonPressed(1) then break end until not IsMouseButtonPressed(1) end --------------------------------------------------------------------------------------------- elseif weapon == Bulldog or weapon == Bulldog_Keyboard then if recoil then repeat Sleep(24) if not IsMouseButtonPressed(1) then break end MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,4) MoveMouseRelative(0,4) Sleep(24) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,6) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(6,1) Sleep(24) MoveMouseRelative(6,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-4,0.1) Sleep(24) MoveMouseRelative(-4,0.1) Sleep(24) MoveMouseRelative(-4,0.1) Sleep(24) MoveMouseRelative(0,0.1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) -- Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(96) if not IsMouseButtonPressed(1) then break end Sleep(960) if not IsMouseButtonPressed(1) then break end until not IsMouseButtonPressed(1) end -------------------------------------------------------------------------------- elseif weapon == Spectre or weapon == Spectre_Keyboard then if recoil then repeat Sleep(24) if not IsMouseButtonPressed(1) then break end MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,4) MoveMouseRelative(0,4) Sleep(24) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(-3,4)--- Sleep(24) MoveMouseRelative(-3,4) Sleep(24) MoveMouseRelative(-3,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(5,0) Sleep(24) MoveMouseRelative(6,0) Sleep(24) MoveMouseRelative(5,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-3,1) Sleep(24) MoveMouseRelative(-4,0) Sleep(24) MoveMouseRelative(-5,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(96) if not IsMouseButtonPressed(1) then break end Sleep(960) if not IsMouseButtonPressed(1) then break end until not IsMouseButtonPressed(1) end ----------------------------------------------------------------------------------------------
  9. CSGO just updated and I came across this that they mentioned : Just to share this news to you guys 🙂 Today we’re shipping an optional beta branch of CS:GO with changes that are part of our continuing fight against cheating. To help out, you can opt in to the beta by following the instructions here. CS:GO now significantly restricts the types of programs and files that can interact with the game. In the unlikely event that you launch the game with incompatible files, you will receive a warning indicating the incompatible file and may be blocked from joining VAC-enabled servers. To resolve the issue, you can disable the ‘Trusted Launch’ in your game settings, however this may temporarily impact your trust score. For developers of third-party programs that interact directly with the CS:GO executable process, we have added requirements that will impact your software. Moving forward, all DLLs that interact with CS:GO will need to be digitally signed with an Authenticode signature. Additionally, we will block signed DLLs if their functionality interferes with the game in any way. Source : https://blog.counter-strike.net/index.php/2020/06/30683/
  10. Its just a new method that i found out to spoof ring 0 method but just its a manual thing. I'm releasing it for free since its not a one click thing. I do not own the driver just the method of spoofing is new. THIS SPOOFING METHOD HAS WORKED FOR ME IN APEX NOT SURE ABOUT ANY OTHER GAMES MAYBE YOU CAN TEST IT OUT. I can consider many paid spoofer is now detected seems apex patched out gigabyte driver and what's new on my method ? I am spoofing it through a windows driver kit which I do also not own and AC are dumb for not patching this simple thing out. (Just abuse this method while it's not detected lul) Steps to spoof : 1. Download WindowsD by katlogic based on your windows 64/32. https://github.com/katlogic/WindowsD/releases 2. Download the files i have attached to and extract all into a folder. (Don't ask me why it is in a .bat file, I'm too lazy to compile it into a one click method) 3. Install the driver through cmd. (I have given the command line in the file. Install the driver or it won't work) 3. Here, comes the important steps to spoof your hardware ID. 4. Run wind64.exe > y > n (Don't create a restore point) 5. Run the driver .bat file 6. Check your HWID whether its spoofed ( Note : you can use the HWID Checker before and after step 5 to ensure you have spoofed) 7.[Important] Run the uninstall driver bat file. ( Miss this or RIP get ban again XD) 8. Enjoy!! You're free from HWID ban. Credits for the driver goes to btbd > https://github.com/btbd Download : https://ufile.io/p7pg6wy1 (Password : wescript.app) ________________________________________________________________________________
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