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Found 3 results

  1. Cheat works only on Windows 10. Tested from 1803 builds to 2004 where it should work fine, not tested on other builds or customized windows-es. It includes a HWID Spoofer, meaning if you have been banned - this will get you unbanned, just create a new (fresh) Origin account. Click here to buy a subscription and unlock not only Apex Legends, but other premium cheats. Also using WeScript.Dummy is not safe and will get your account banned, unlock for less than a dollar the secret method how to stay 100% safe after spoofing your HWID. (That is if you have purchased access to the VIP API and plan on using the cheat. https://wescript.app/subscriptions/ ) What the cheat consists of: -ESP with dynamic range for enemies (default 240) -Healthbars -Armorbars -Aimbot (default AIMKEY is CAPS LOCK) -Aimspot -Drawing predicted AimSpot -AimSmooth (but who needs this, right?) How it looks like in-game: Link to download and install the assembly: https://github.com/WeScript/WeScript.Assemblies
  2. Hello, guys i just saw it on another forum(Credit: @Kairo07) and wanted to post here too so it's a macro that makes your recoil almost 0 and remember it's only for Logitech mouses. How to install this? Firstly download this macro file. http://www.mediafire.com/file/czycla57etfxxji/Valorant2in1.rar/file And change your mouse settings like these: Windows: In the game: Also your screen resolution MUST BE: """ 1920x1080 """ How to change the Macro for different Weapons? Capslock ON = Phantom (These keys should be off ( Numlock - ScroolLock) Capslock OFF = Vandal (These keys should be off (Capslock - Numlock - ScroolLock) (After you choose weapon settings, You can activate and deactivate it by pressing MOUSE3 , (Middle button of your mouse)) And If you do not know how to install A script/macro to your logitech mouse check these guides below: For Logitech GHUB driver, check the link to see how to install the Macro file that you have downloaded. https://csmacro.com/how-to-install-valorant-g-hub/ For Logitech LGS driver,check the link to see how to install the Macro file that you have downloaded. https://csmacro.com/how-to-install-valorant-lgs/ And... Do not forget to have fun!
  3. This is a public script. Seems some leechers been using this to create a paid one. Please do your own research before commenting on how to use it. Simple, Google it. Once you compile the script for additional safety just export it and call to the lua script with this line : In-game sensitivity : 0.784 Scope-sensitivity : 0.884 --======== Rifles ========-- local Phantom = 5 local Phantom_Keyboard = nil local Vandal = 4 local Vandal_Keyboard = nil local Bulldog = 3 local Bulldog_Keyboard = nil --======== SMGs ========-- local Spectre = nil local Spectre_Keyboard = nil local Stinger = nil local Stinger_Keyboard = nil --======== SideArm ========-- local Frenzy = nil local Frenzy_Keyboard = nil --======== Heavy ========-- local Ares = nil local Ares_Keyboard = nil local Odin = nil local Odin_Keyboard = nil --========================================================================================--- EnablePrimaryMouseButtonEvents(true); local recoil = falseB local weapon = 0 function OnEvent(event, arg) if (event == "MOUSE_BUTTON_PRESSED" and arg == Phantom) or (event == "G_PRESSED" and arg == Phantom_Keyboard) then recoil = not recoil weapon = arg if (recoil == false) then OutputLogMessage("OFF-Macro-Phantom\n") if IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end else OutputLogMessage("ON-NoRecoil-Phantom\n") if not IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end end elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Vandal) or (event == "G_PRESSED" and arg == Vandal_Keyboard) then recoil = not recoil weapon = arg if (recoil == false) then OutputLogMessage("OFF-Macro-Vandal\n") if IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end else OutputLogMessage("ON-NoRecoil-Vandal\n") if not IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end end elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Stinger) or (event == "G_PRESSED" and arg == Stinger_Keyboard) then recoil = not recoil weapon = arg if (recoil == false) then OutputLogMessage("OFF-Macro-Stinger\n") if IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end else OutputLogMessage("ON-NoRecoil-Stinger\n") if not IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end end elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Frenzy) or (event == "G_PRESSED" and arg == Frenzy_Keyboard) then recoil = not recoil weapon = arg if (recoil == false) then OutputLogMessage("OFF-Macro-Frenzy\n") if IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end else OutputLogMessage("ON-NoRecoil-Frenzy\n") if not IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end end elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Spectre) or (event == "G_PRESSED" and arg == Spectre_Keyboard) then recoil = not recoil weapon = arg if (recoil == false) then OutputLogMessage("OFF-Macro-Spectre\n") if IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end else OutputLogMessage("ON-NoRecoil-Spectre\n") if not IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end end elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Ares) or (event == "G_PRESSED" and arg == Ares_Keyboard) then recoil = not recoil weapon = arg if (recoil == false) then OutputLogMessage("OFF-Macro-Ares\n") if IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end else OutputLogMessage("ON-NoRecoil-Ares\n") if not IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end end elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Odin) or (event == "G_PRESSED" and arg == Odin_Keyboard) then recoil = not recoil weapon = arg if (recoil == false) then OutputLogMessage("OFF-Macro-Odin\n") if IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end else OutputLogMessage("ON-NoRecoil-Odin\n") if not IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end end elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Bulldog) or (event == "G_PRESSED" and arg == Bulldog_Keyboard) then recoil = not recoil weapon = arg if (recoil == false) then OutputLogMessage("OFF-Macro-Bulldog\n") if IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end else OutputLogMessage("ON-NoRecoil-Bulldog\n") if not IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end end end ----------------------------------------------------------------------------------- ----------------------------------------------------------------------------------- ----------------------------------------------------------------------------------- if weapon == Phantom or weapon == Phantom_Keyboard then if recoil then repeat Sleep(24) if not IsMouseButtonPressed(1) then break end MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(-2,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(-2,5) MoveMouseRelative(0,5) Sleep(24) Sleep(24) MoveMouseRelative(0,5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(-2,7) Sleep(24) MoveMouseRelative(-2,8) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,8) Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(1,0) Sleep(24) MoveMouseRelative(1,0) Sleep(24) MoveMouseRelative(1,0) Sleep(24) MoveMouseRelative(1,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(3,0.2) Sleep(24) MoveMouseRelative(5,0.2) Sleep(24) MoveMouseRelative(5,0.2) Sleep(24) MoveMouseRelative(3,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,0.1) Sleep(24) MoveMouseRelative(0,0.2) - if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(-1,0) Sleep(24) MoveMouseRelative(-3,0) Sleep(24) MoveMouseRelative(-5,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-5,0) Sleep(24) MoveMouseRelative(-2,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(96) if not IsMouseButtonPressed(1) then break end Sleep(960) if not IsMouseButtonPressed(1) then break end until not IsMouseButtonPressed(1) end ----------------------------------------------------------------------------------------------------- elseif weapon == Ares or weapon == Ares_Keyboard then if recoil then repeat Sleep(24) if not IsMouseButtonPressed(1) then break end MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) MoveMouseRelative(0,3) Sleep(24) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(-3,3) Sleep(24) MoveMouseRelative(-2,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(-2,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(5,0.2) Sleep(24) MoveMouseRelative(5,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(4,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) - if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0.1) Sleep(24) MoveMouseRelative(0,0.1) Sleep(24) MoveMouseRelative(0,0.1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(96) if not IsMouseButtonPressed(1) then break end Sleep(960) if not IsMouseButtonPressed(1) then break end until not IsMouseButtonPressed(1) end -------------------------------------------------------------------------------------------- elseif weapon == Odin or weapon == Odin_Keyboard then if recoil then repeat Sleep(24) if not IsMouseButtonPressed(1) then break end MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) MoveMouseRelative(0,5) Sleep(24) Sleep(24) MoveMouseRelative(-5,5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-4,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(6,3) Sleep(24) MoveMouseRelative(4,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(6,1) Sleep(24) MoveMouseRelative(5,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) - if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-6,2) Sleep(24) MoveMouseRelative(-6,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(96) if not IsMouseButtonPressed(1) then break end Sleep(960) if not IsMouseButtonPressed(1) then break end until not IsMouseButtonPressed(1) end -------------------------------------------------------------------------------------------- elseif weapon == Frenzy or weapon == Frenzy_Keyboard then if recoil then repeat Sleep(24) if not IsMouseButtonPressed(1) then break end MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(-2,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(-2,5) MoveMouseRelative(0,5) Sleep(24) Sleep(24) MoveMouseRelative(0,5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(-2,5) Sleep(24) MoveMouseRelative(-2,6) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(1,1) Sleep(24) MoveMouseRelative(1,1) Sleep(24) MoveMouseRelative(1,1) Sleep(24) MoveMouseRelative(1,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(3,0.2) Sleep(24) MoveMouseRelative(5,0.2) Sleep(24) MoveMouseRelative(5,0.2) Sleep(24) MoveMouseRelative(3,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) - if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(-1,1) Sleep(24) MoveMouseRelative(-3,1) Sleep(24) MoveMouseRelative(-5,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-5,1) Sleep(24) MoveMouseRelative(-2,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(96) if not IsMouseButtonPressed(1) then break end Sleep(960) if not IsMouseButtonPressed(1) then break end until not IsMouseButtonPressed(1) end ---------------------------------------- elseif weapon == Vandal or weapon ==Vandal_Keyboard then if recoil then repeat Sleep(24) if not IsMouseButtonPressed(1) then break end MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,6) MoveMouseRelative(0,6) Sleep(24) Sleep(24) MoveMouseRelative(0,6) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,8) Sleep(24) MoveMouseRelative(0,8) Sleep(24) MoveMouseRelative(0,8) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,6) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(6,0) Sleep(24) MoveMouseRelative(5,0) Sleep(24) MoveMouseRelative(5,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(5,0) Sleep(24) MoveMouseRelative(5,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(-3,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-3,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(-6,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(-6,0.5) Sleep(24) MoveMouseRelative(-6,0.5) Sleep(24) MoveMouseRelative(-7,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-6,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(96) if not IsMouseButtonPressed(1) then break end Sleep(960) if not IsMouseButtonPressed(1) then break end until not IsMouseButtonPressed(1) end ------------------------------------------------------------------------------------------------ elseif weapon == Stinger or weapon == Stinger_Keyboard then if recoil then repeat Sleep(24) if not IsMouseButtonPressed(1) then break end MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,7) MoveMouseRelative(0,7) Sleep(24) MoveMouseRelative(0,7) if not IsMouseButtonPressed(1) then break end Sleep(24) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) MoveMouseRelative(0,2) Sleep(24) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(2,1) Sleep(24) MoveMouseRelative(2,1) Sleep(24) MoveMouseRelative(2,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(3,1) Sleep(24) MoveMouseRelative(5,1) Sleep(24) MoveMouseRelative(5,1) Sleep(24) MoveMouseRelative(3,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(6,1) Sleep(24) MoveMouseRelative(5,1) Sleep(24) MoveMouseRelative(5,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(5,1) Sleep(24) MoveMouseRelative(5,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(-3,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-3,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(-6,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(-6,0.5) Sleep(24) MoveMouseRelative(-6,0.5) Sleep(24) MoveMouseRelative(-7,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-6,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(96) if not IsMouseButtonPressed(1) then break end Sleep(960) if not IsMouseButtonPressed(1) then break end until not IsMouseButtonPressed(1) end --------------------------------------------------------------------------------------------- elseif weapon == Bulldog or weapon == Bulldog_Keyboard then if recoil then repeat Sleep(24) if not IsMouseButtonPressed(1) then break end MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,4) MoveMouseRelative(0,4) Sleep(24) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,6) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(6,1) Sleep(24) MoveMouseRelative(6,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-4,0.1) Sleep(24) MoveMouseRelative(-4,0.1) Sleep(24) MoveMouseRelative(-4,0.1) Sleep(24) MoveMouseRelative(0,0.1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) -- Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(96) if not IsMouseButtonPressed(1) then break end Sleep(960) if not IsMouseButtonPressed(1) then break end until not IsMouseButtonPressed(1) end -------------------------------------------------------------------------------- elseif weapon == Spectre or weapon == Spectre_Keyboard then if recoil then repeat Sleep(24) if not IsMouseButtonPressed(1) then break end MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,4) MoveMouseRelative(0,4) Sleep(24) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(-3,4)--- Sleep(24) MoveMouseRelative(-3,4) Sleep(24) MoveMouseRelative(-3,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(5,0) Sleep(24) MoveMouseRelative(6,0) Sleep(24) MoveMouseRelative(5,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-3,1) Sleep(24) MoveMouseRelative(-4,0) Sleep(24) MoveMouseRelative(-5,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(96) if not IsMouseButtonPressed(1) then break end Sleep(960) if not IsMouseButtonPressed(1) then break end until not IsMouseButtonPressed(1) end ----------------------------------------------------------------------------------------------
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